UI/UX Case Study For An E-commerce Platform

  • To create a easy-to-use mobile application with easy navigation.
  • The user should be able to purchase exactly what is seen online.
  • The user should be able to make in-store purchases as well after loading their online cart.
  • To stop the sale of low-quality gadgets for extravagant prices.
Design process for the case study
  • Would you like a mobile platform dedicated to just electronic gadgets
  • What is your major problem when you use an e-commerce platform
  • What are some examples of applications that you use and love? why do you love them?
  • What are some examples of applications that you use but do not love? Why not?
  • Unclear product specifications which could lead to misleading order placements.
  • Applications with difficult navigations which makes the overall experience frustrating.
  • Applications with a lot of Ads with out the option to turn off the ads.
  • Having to always buy in-app without the option of in-store purchase.
Identified pain points for the users
User persona
Information architecture
Paper sketches
Onboarding screens
Sign up screens

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